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| Funder | European Commission |
|---|---|
| Recipient Organization | Imperial College of Science Technology and Medicine |
| Country | United Kingdom |
| Start Date | Jan 01, 2021 |
| End Date | Jun 30, 2026 |
| Duration | 2,006 days |
| Number of Grantees | 11 |
| Roles | Coordinator; Participant; Third Party |
| Data Source | European Commission |
| Grant ID | 101017743 |
Immersive audio is our everyday experience of being able to hear and interact with sounds around us.
Simulating spatially located sounds in virtual or augmented reality (VR/AR) must be done in a unique way for each individual and currently requires expensive and time-consuming individual measurements, making it commercially unfeasible.
Furthermore, the impact of immersive audio beyond perceptual metrics such as presence and localisation is still an unexplored area of research, specifically when related with social interaction, entering the behavioural and cognitive realms.
SONICOM will revolutionise the way we interact socially within AR/VR environments and applications by leveraging methods from Artificial Intelligence (AI) to design a new generation of immersive audio technologies and techniques, specifically looking at personalisation and customisation of the audio rendering.
Using a data-driven approach, it will explore, map and model how the physical characteristics of spatialised auditory stimuli can influence observable behavioural, physiological, kinematic, and psychophysical reactions of listeners within social interaction scenarios.
The developed techniques and models will be evaluated in an ecologically valid manner, exploiting AR/VR simulations as well as real-life scenarios, and developing appropriate hardware and software proofs-of-concept.
Finally, in order to reinforce the idea of reproducible research and promoting future development and innovation in the area of auditory-based social interaction, the SONICOM Ecosystem will be created, which will include auditory data closely linked with model implementations and immersive audio rendering components.
Imperial College of Science Technology and Medicine; Ethniko Kai Kapodistriako Panepistimio Athinon; Reactify Music Llp; Usound Gmbh; Universita Degli Studi Di Milano; Universidad de Malaga; University of Glasgow; Dreamwaves Gmbh; Oesterreichische Akademie Der Wissenschaften; Centre National de la Recherche Scientifique CNRS; Sorbonne Universite
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