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| Funder | Swedish Research Council |
|---|---|
| Recipient Organization | Borås University College |
| Country | Sweden |
| Start Date | Jan 01, 2025 |
| End Date | Dec 31, 2027 |
| Duration | 1,094 days |
| Number of Grantees | 3 |
| Roles | Co-Investigator; Principal Investigator |
| Data Source | Swedish Research Council |
| Grant ID | 2024-02110_VR |
With regards to processes of expression in the daily practice of a designer, tools and media, digital as well as analogue, are ways to transmit ideas and their consequent expressions.
These processes produce a particular understanding that reflects the appetites of their origins; when tools or media change, the variety of expression changes accordingly.
The introduction of CAD software to fashion design practices provides technical solutions while AI engines assist designers in generating a variety of ideas or outside the box thinking.
However, they propose both aesthetic possibilities and limitations which can be argued to perform as form defining-systems as well as fixating the design process. Consequently, software comes to have implications on the role available for the fashion outcome.
As these software are becoming established within fashion design practices, it becomes pivotal to ask questions in regards to how their implementation imposes change to the design process and its subsequent artefacts.
The research undertaken will 1) pinpoint critical questions in regards to digital and computational design processes and their consequent shaping of culture and norms and 2) to highlight and articulate aspects and parameters holding artistic bearing on design results.
Results are presented through demonstrative artefacts, as teaching modules, and theoretical discussions questioning and reshaping the role and results of the fashion practice for contemporary society.
Borås University College
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